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Total Results: 12
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GAME 1302
Interactive Storyboarding
3 Credit Hours (1 class)
Interactive Storyboarding
3 Credit Hours (1 class)
Course Description for GAME 1302
GAME 1302
(3 Credit Hours)
(3 Credit Hours)
Interactive Storyboarding
This is a WECM Course Number.
Course Description: In-depth coverage of storyboarding for the development of games and simulations. Addresses pre-production preparation and creation of comprehensive design for a game or simulation including target audience analysis, purpose, goals and objectives, content outline, flow chart, and storyboard. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
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GAME-1302-86001 (1224906) Interact Storyboarding | T255 LEC M T W R 01:00 PM - 01:55 PM T251 LAB M W 02:00 PM - 04:50 PM T253 LAB T R 02:00 PM - 04:50 PM | RLC 3 | Jul 8, 2019 Aug 8, 2019 (5 weeks) Class Ended | eCampus Summer Session II | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 7/8-8/8/ Topic: Learning time-based media, film language, design & composition methods, viz def development, & applying to storyboards/ Reqd: 2 additional weekly lab hrs/ Note: This section is geared for Multimedia Certificate students. No Cross-listed with IMED-1391-86001. See student work examples: http://www.mmlab2.rlc.dcccd.edu/faculty/kreneck/ |
GAME 1303
Introduction to Game Design and - Development
3 Credit Hours (1 class)
Introduction to Game Design and - Development
3 Credit Hours (1 class)
Course Description for GAME 1303
GAME 1303
(3 Credit Hours)
(3 Credit Hours)
Introduction to Game Design and Development
This is a WECM Course Number.
Course Description: Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry. This course is cross-listed as GAME 1403. The student may register for either GAME 1403 or GAME 1303 but may receive credit for only one of the two. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-1303-85001 (1226166) Intro to Game Dsgn/Dev | T250 LEC M T W R 09:00 AM - 09:55 AM T242 LAB M T W R 10:00 AM - 12:50 PM | RLC 3 | Jun 6, 2019 Jul 3, 2019 (5 weeks) Class Ended | eCampus Summer Session I | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 6/6-7/3, plus 4 Fridays, 6/7, 6/14, 6/21 & 6/28. Class begins Thurs 6/6/ Topic: Make your first game with a large team! Learn all aspects of game development and choose which role is the best for you!/ Reqd: 2 additional weekly lab hrs. |
GAME 1304
Level Design
3 Credit Hours (1 class)
Level Design
3 Credit Hours (1 class)
Course Description for GAME 1304
GAME 1304
(3 Credit Hours)
(3 Credit Hours)
Level Design
This is a WECM Course Number.
Prerequisite Recommended: GAME 1303.
Course Description: Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-1304-86001 (1226242) Level Design | T250 LEC M T W R 01:00 PM - 01:55 PM T242 LAB M T W R 02:00 PM - 04:50 PM | RLC 3 | Jul 8, 2019 Aug 8, 2019 (5 weeks) Class Ended | eCampus Summer Session II | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 7/8-8/8/ Topic: Introduction to tools and concepts used to create levels for games using Unreal 4 & Unity3d. Students will learn how to plan, prototype and build immersive game levels/ PreReq: GAME-1303 or instructor approval/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-2304-86001. |
GAME 1443
Game and Simulation Programming I
4 Credit Hours (1 class)
Game and Simulation Programming I
4 Credit Hours (1 class)
Course Description for GAME 1443
GAME 1443
(4 Credit Hours)
(4 Credit Hours)
Game and Simulation Programming I
This is a WECM Course Number.
Prerequisite Recommended: ITSE 1407 or instructor approval.
Course Description: Game and simulation programming. Includes advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics. This course is cross-listed as GAME 1343. The student may register for either GAME 1343 or GAME 1443 but may receive credit for only one of the two. (3 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-1443-85001 (1226251) Game/Simulation Pgm I | T248 LEC M W 01:30 PM - 02:25 PM T248 LAB M W 02:30 PM - 05:30 PM | RLC 4 | Jun 10, 2019 Aug 7, 2019 (9 weeks) Class Ended | eCampus Summer Session I | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Delivery: Flex Term meets 6/10-8/7. Class begins Monday, 6/10/ Topic: Learn how to program games in next gen video game engines such as Unity and Unreal 4/ Suggested PreReq: Some programming experience and knowledge of C++/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-1459-85001. |
GAME 1459
Game and Simulation Programming II
4 Credit Hours (1 class)
Game and Simulation Programming II
4 Credit Hours (1 class)
Course Description for GAME 1459
GAME 1459
(4 Credit Hours)
(4 Credit Hours)
Game and Simulation Programming II
This is a WECM Course Number.
Prerequisite Recommended: GAME 1443 or instructor approval.
Course Description: Design and development of 2-D game and simulation programs including user interface design, mathematical elements, image and file structure, and software development techniques. Introduces the basics of 3-D graphics related to game and simulation programming. (3 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-1459-85001 (1226453) Game/Simulation Pgm II | T248 LEC M W 01:30 PM - 02:25 PM T248 LAB M W 02:30 AM - 05:03 AM | RLC 4 | Jun 10, 2019 Aug 7, 2019 (9 weeks) Class Ended | eCampus Summer Session I | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Delivery: Flex Term meets 6/10-8/7. Class begins Monday, 6/10/ Topic: Advanced game programming in next gen video game engines such as Unity and Unreal 4/ Suggested PreReq: GAME-1443 and C++ programming experience/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-1443-85001. |
GAME 2304
Level Design II
3 Credit Hours (1 class)
Level Design II
3 Credit Hours (1 class)
Course Description for GAME 2304
GAME 2304
(3 Credit Hours)
(3 Credit Hours)
Level Design II
This is a WECM Course Number.
Course Description: Intermediate approach to the tools and concepts used to develop levels of games and simulations. Incorporates an intermediate exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-2304-86001 (1234309) Level Design II | T250 LEC M T W R 01:00 PM - 01:55 PM T242 LAB M T W R 03:00 PM - 04:50 PM | RLC 3 | Jul 8, 2019 Aug 8, 2019 (5 weeks) Class Ended | eCampus Summer Session II | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 7/8-8/8/ Topic: Advanced tools and concepts to create levels for games using Unreal 4 & Unity3d. Students will plan, prototype, and build complex immersive game levels/ PreReq: GAME-1304 or instructor approval/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-1304-86001. |
GAME 2332
Project Development I
3 Credit Hours (2 classes)
Project Development I
3 Credit Hours (2 classes)
Course Description for GAME 2332
GAME 2332
(3 Credit Hours)
(3 Credit Hours)
Project Development I
This is a WECM Course Number.
Course Description: Skill development in an original modification based on a current game engine. Includes management of version control; development of project timeliness; integration of sound, models, and animation; production of demos; and creation of original levels, characters, and content for a real-time multiplayer game. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-2332-85001 (1226465) Project Development I | T250 LEC M T W R 01:00 PM - 01:55 PM T242 LAB M T W R 02:00 PM - 04:50 PM | RLC 3 | Jun 6, 2019 Jul 3, 2019 (5 weeks) Class Ended | eCampus Summer Session I | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 6/6-7/3, plus 4 Fridays, 6/7, 6/14, 6/21 & 6/28. Class begins Thurs 6/6/ Topic: Work with Unreal4 or Unity game engines to create one game over a semester with whole class as a team/ Reqd: 2 additional weekly lab hr/ Note: Cross-listed with GAME-2334-85001 & GAME-2359-85001. | |||||||
GAME-2332-86001 (1226466) Project Development I | T250 LEC M T W R 09:00 AM - 09:55 AM T242 LAB M T W R 10:00 AM - 12:50 PM | RLC 3 | Jul 8, 2019 Aug 8, 2019 (5 weeks) Class Ended | eCampus Summer Session II | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 7/10-8/8/ Topic: Work with Unreal4 or Unity game engines to create one game over a semester with whole class as a team/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-2334-86001 & GAME-2359-86001. |
GAME 2334
Project Development II
3 Credit Hours (2 classes)
Project Development II
3 Credit Hours (2 classes)
Course Description for GAME 2334
GAME 2334
(3 Credit Hours)
(3 Credit Hours)
Project Development II
This is a WECM Course Number.
Course Description: Continuation of an original modification based on a current game engine with an emphasis on new content and significant changes in game play over the base game experience. Includes creation of original levels, characters, and content for a real-time multiplayer game applying skills learned in previous classes. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-2334-86001 (1226540) Project Development II | T250 LEC M T W R 09:00 AM - 09:55 AM T242 LAB M T W R 10:00 AM - 12:50 PM | RLC 3 | Jul 8, 2019 Aug 8, 2019 (5 weeks) Class Ended | eCampus Summer Session II | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 7/10-8/8/ Topic: Work with Unreal4 or Unity game engines to create one game over a semester with whole class as a team/ PreReq: GAME-2332 or instructor approval/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-2332-86001 & GAME-2359-86001. | |||||||
GAME-2334-85001 (1226473) Project Development II | T250 LEC M T W R 01:00 PM - 01:55 PM T242 LAB M T W R 02:00 PM - 04:50 PM | RLC 3 | Jun 6, 2019 Jul 3, 2019 (5 weeks) Class Ended | eCampus Summer Session I | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 6/6-7/3, plus 4 Fridays, 6/7, 6/14, 6/21 & 6/28. Class begins Thurs 6/6/ Topic: Work with Unreal4 or Unity game engines to create one game over a semester with whole class as a team/ PreReq: GAME-2332 or instructor approval/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-2332-85001 & GAME-2359-85001. |
GAME 2359
Game and Simulation Group Project
3 Credit Hours (2 classes)
Game and Simulation Group Project
3 Credit Hours (2 classes)
Course Description for GAME 2359
GAME 2359
(3 Credit Hours)
(3 Credit Hours)
Game and Simulation Group Project
This is a WECM Course Number.
Course Description: Creation of a game and/or simulation project utilizing a team approach. Includes animation, titles, visualization of research results, modeling with polygon frames, curves and surfaces, 3-D text and animation with keyframes, paths (objects and curves), morphing, vertex keys, skeletons, and lattices. (2 Lec., 4 Lab.)
Course-Num-Sect (Reg#) Title | Class Meeting Information | Faculty Information | Loc / Credits | Start / End Dates Open Seats / Capacity | Class Features | Links | |
---|---|---|---|---|---|---|---|
GAME-2359-85001 (1226542) Game/Simulation Group Project | T250 LEC M T W R 01:00 PM - 01:55 PM T242 LAB M T W R 02:00 PM - 04:50 PM | RLC 3 | Jun 6, 2019 Jul 3, 2019 (5 weeks) Class Ended | eCampus Summer Session I | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 6/6-7/3, plus 4 Fridays, 6/7, 6/14, 6/21 & 6/28. Class begins Thurs 6/6/ Topic: Work with Unreal4 or Unity game engines to create one game over a semester with whole class as a team/ PreReq: GAME-2334 or instructor approval/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-2332-85001 & GAME-2334-85001. | |||||||
GAME-2359-86001 (1226545) Game/Simulation Group Project | T250 LEC M T W R 09:00 AM - 09:55 AM T242 LAB M T W R 10:00 AM - 12:50 PM | RLC 3 | Jul 8, 2019 Aug 8, 2019 (5 weeks) Class Ended | eCampus Summer Session II | Class Syllabus (PDF) Textbook Info IncludEd Info | ||
Comments: Class meets MTWR 7/10-8/8/ Topic: Work with Unreal4 or Unity game engines to create one game over a semester with whole class as a team/ PreReq: GAME-2334 or instructor approval/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-2332-86001 & GAME-2334-86001. |
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