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Total Results: 9
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GAME 1443   
Game and Simulation Programming I   
4 Credit Hours    (1 class)

Course Description for GAME 1443

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
GAME-1443-83501 (1253473)
Game/Simulation Pgm I
T248
LEC
W
05:40 PM - 07:35 PM
T248
LAB
W
07:40 PM - 09:30 PM
 RLC 
4
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Night
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Learn how to program games in next gen video game engines such as Unity and Unreal 4/ Reqd: 2 additional weekly lab hrs/ PreReq: Some programming experience and knowledge of C++.

GAME 1459   
Game and Simulation Programming II   
4 Credit Hours    (1 class)

Course Description for GAME 1459

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
GAME-1459-83501 (1253477)
Game/Simulation Pgm II
T248
LEC
W
05:40 PM - 07:35 PM
T248
LAB
W
07:40 PM - 09:30 PM
 RLC 
4
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Night
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Advanced game programming in next gen video game engines such as Unity and Unreal 4/ Reqd: 2 additional weekly lab hrs/ PreReq: GAME-1443 and C++ programming Experience/ Note: Cross-listed with GAME-2433-83501.

GAME 2302   
Mathematical Applications for Game Development   
3 Credit Hours    (1 class)

Course Description for GAME 2302

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
GAME-2302-83001 (1253479)
Math Aps for Game Development
T248
LEC
M W
03:05 PM - 04:00 PM
T248
LAB
M W
04:05 PM - 05:30 PM
 RLC 
3
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Math and science applications in game and simulation programming/ Reqd: 1 additional weekly lab hr/ PreReq: MATH 1314 & GAME 1359 or instructor approval.

GAME 2342   
Game Development Using C++   
3 Credit Hours    (1 class)

Course Description for GAME 2342

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
GAME-2342-83001 (1253589)
Game Development Using C++
T250
LEC
M W
09:05 AM - 10:00 AM
T250
LAB
M W
10:05 AM - 11:30 AM
 RLC 
3
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Project-based course using MonoDevelopment editor with C# with Unreal 4 and Unity game engines in PC platform. Basic programming concepts include variables & functions, industry conventions & syntax of writing code/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed with IMED-1345-83001, IMED-2345-83001 & GAME-2347-83001.

GAME 2347   
Advanced Game Programming   
3 Credit Hours    (1 class)

Course Description for GAME 2347

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
GAME-2347-83001 (1253652)
Advanced Game Programming
T250
LEC
M W
09:05 AM - 10:00 AM
T250
LAB
M W
10:05 AM - 11:30 AM
 RLC 
3
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Using MonoDevelopment editor with C# with Unreal 4 and Unity game engines. Advanced programming concepts include transform functions of non-rigid body objects, LookAt function, use Destory()function to remove Game Objects & Components at runtime/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed withIMED-1345-83001, IMED-2345-83001 & GAME-2342-83001.

GAME 2433   
Game and Simulation Programming III   
4 Credit Hours    (1 class)

Course Description for GAME 2433

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
GAME-2433-83501 (1253694)
Game and Simulation Prog III
T248
LEC
W
05:40 PM - 07:35 PM
T248
LAB
W
07:40 PM - 09:30 PM
 RLC 
4
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Night
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Advanced game programming & rendering in next gen video game engines such as Unity and Unreal 4/ Reqd: 2 additional weekly lab hrs/ PreReq: GAME-1459 and C++ programming Experience/ Note: Cross-listed with GAME-1459-83501.

IMED 1345   
Interactive Digital Media I   
3 Credit Hours    (1 class)

Course Description for IMED 1345

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
IMED-1345-83001 (1253696)
Interactive Digital Media I
T250
LEC
M W
09:05 AM - 10:00 AM
T250
LAB
M W
10:05 AM - 11:30 AM
 RLC 
3
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Project-based course with C# with Unreal 4 & Unity Game Engines in PC platform. Basic programming concepts include variables & functions, industry conventions & syntax of writing code/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed with IMED-2345-83001, GAME-2342-83001 & GAME-2347-83001.

IMED 2345   
Interactive Digital Media II   
3 Credit Hours    (1 class)

Course Description for IMED 2345

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
IMED-2345-83001 (1253749)
Interactive Digital Media II
T250
LEC
M W
09:05 AM - 10:00 AM
T250
LAB
M W
10:05 AM - 11:30 AM
 RLC 
3
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Project-based course using MonoDevelopment editor with C# with Unreal 4 & Unity Game Engines in PC platform. Advanced programming concepts include transform functions of non-rigid body objects, LookAt function, use Destroy ()function to remov Game Objects & Components at runtime/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed with IMED-1345-83001, GAME-2342-83001 & GAME-2347-83001.

ITSE 1330   
Introduction to C# Programming   
3 Credit Hours    (1 class)

Course Description for ITSE 1330

Campus Based Classes

Course-Num-Sect (Reg#)
Title
Class Meeting
Information
Faculty InformationLoc /
Credits
Start / End Dates
Open Seats / Capacity
Class
Features
Links
ITSE-1330-83501 (1253756)
Intro to C# Programming
D270
LEC
T
05:40 PM - 07:35 PM
D270
LAB
T
07:40 PM - 09:30 PM
 RLC 
3
Jan 21, 2020
May 14, 2020
(16 weeks)
 Class Ended
eCampus
Night
Class Syllabus (PDF) (opens in a new tab/window)
Textbook Info (opens in a new tab/window)
IncludEd Info
 
Comments:
Topic: Learning C# programming with emphasis on Game programming in direction of using Unity Game Engine C# scripting/ Reqd: 2 additional weekly lab hrs/ Note: Some programming experience suggested.
Class Meeting Legend: (Show / Hide)