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GAME 2304 Level Design II 3 Credit Hours (1 class)
Course Description for GAME 2304
GAME 2304 (3 Credit Hours)
Level Design II
This is a WECM Course Number.
Course Description: Intermediate approach to the tools and concepts used to develop levels of games and simulations. Incorporates an intermediate exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles. (2 Lec., 4 Lab.)
Topic: Advanced tools and concepts to create levels for games using Unreal 4 & Unity3d. Students will plan, prototype, and build complex immersive game levels/ Reqd: 2 additional weekly lab hrs/ PreReq: GAME 1303 or instructor approval/ Note: No class 11/23.